2D ART
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1/27/26
Part 2: Pushing Sculpt and Details
Part 2: Secondary and Tertiary
Pushing more details and experimenting with possible textures.
Rendered in ZBrush
Reference
1/19/26
Part 1: Character Primary Forms
Part 1: Character Blockout
Starting a new module, here's the blockout. Concept by Lost Bear Studios.
Primary Forms
Camera Match
ZBrush BPR
Reference
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