Part 1: Blockout
Starting work on the Siemens MRI Machine, getting a quick blockout of the scene just to get some early scale
Part 1: Blockout
Starting work on the Siemens MRI Machine, getting a quick blockout of the scene just to get some early scale
Part 3: Materials
Finally getting back into it, for this part, I wanted to begin with my first bakes and textures, just to get a better feel of what the final model might look like.
Did some bevel shader baking from Marmoset to Painter, it came out pretty nice.
| UE5 Render |
| Plasticity Progress |
| M-777 Howitzer Ref Board |