4/28/26

Part 3: Texturing

       Part 3: Texturing


    A little behind on texturing, but should be finished along with the environment for the final turn in. Retopo took me a while, I had to reduce 98K down to 25K final. I had some insane bake skew, so I learned how to deal with that using Marmoset Toolbag.



UE5 Render
IRAY Render
Tri-Count


UVs
Main Reference

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